Aos Sidhe
Aos Sidhe are fey, born in the fading lands of Tir na N'og within Ireland. They normally shun the outside world, as rife with ironwork as it has become, but a few brave Sidhe have ventured out of its limits to seek out tales of wonders and artifacts of power with which to impress their peers in Queen Mab's Court.
- Creature of Night Hindrance. (Minor) Your Vigor, combat rolls, and spellcasting rolls are at -2 penalty in broad daylight (8 AM to 4 PM).
- Iron Vulnerability. (Major) You take +4 damage from any iron weapon. Even touching simple iron items will raise a welt.
- Arcane Background: Magic. (Edge) You begin with 10 power points at 3 powers, one of which must be Glamour. (see CamfordHouseRules for information on the Glamour power) You regain 1 power point per hour. This power is tied to the Spellcasting (Smarts) skill. If you roll 1 on your Spellcasting die, whether your wild die comes up 1 or not, you are Shaken.
- Sidhe Magical Affinity. (Edge) Your Glamour costs 1 power point to initiate and 1 power point per hour, rather than 2 power points to cast and 1 power point per round as a normal spellcaster might need.
- Sidhe Agility. (Racial Package) You gain a base of d6 Agility and a pace of 10".
Selkie
TODO(lynx)