Revision [110]

This is an old revision of AvatarsRealWorld made by ConradWong on 2010-09-29 21:04:06.

 

The world in which Avatars takes place is halfway between our own and the dystopian cyberpunk future imagined by William Gibson. To illustrate the changes that swept across the world, we'll use the fictitious city of North Bend, New Jersey.

Timeline



Social Classes


High Rent

Corporate executives, government officials, and other well-to-do types. They identify themselves as living in one of the arcology towers still in good working order, like Magnolia Seven, rather than North Bend - in fact they don't really associate themselves with North Bend at all. Real food is plentiful, and served by robots in their houses or smiling humans in fine restaurants who know how lucky they are to be able to work up here, away from the riffraff.

Average Joes

Citizens who live in the lower levels of the towers or in fortified suburbs around the towers. The luckier ones work in company offices in the same tower or nearby, but an unfortunate number have to commute to the factory. They pay for protection from the gangsters and carry badges to mark themselves under so-and-so's protection. VR games and entertainment are their best escape from the gray skies and smoke-tinged walls of their homes and works.

Citizens eat farm-grown vegetables and synthesized soy proteins, processed and fortified with vitamins and minerals. Steak is a once-a-month sort of luxury for those who like to imagine they'll someday be promoted to a penthouse apartment. Meat simply can't be mass-produced the way it used to be.

The Poor

Those who can't pay the rent live in abandoned homes and stores or wherever they can put up a tent or shanty, outside the towers, colloquially called the Heap. If they're not lucky enough to have jobs, they scrounge through the wreckage of the Ecoclysm and the New Depression for junk that has enough weight and value to be worth toting back to the Junkyard, or if they are lucky, has enough intrinsic value to be sold as is.

Food is plentiful: given some space, an industrious scavenger can gather up enough "Plastic Snow" from the falls to throw into the stained gray recycling vats, and get a gray goo, flavored with one of several "exciting, tasty condiments". Everyone dreams of making it big though, striking it rich, finding that lost treasure somewhere out there that'll get them out of the Heap.

Gangsters and Racketeers

There are two kinds of profiteers that dominate the Heap: the factory owners and those who work for them, turning society's trash into freshly made (if shoddy) goods and food for the masses, and the gangsters that run gambling, drug operations, and "security" at the gates surrounding the Junkyard. They work hand-in-glove with each other to keep the poor "down where they belong" - the factory owners pay the very same people that buy the majority of the goods they produce, and the gangsters collect a protection fee on top of that, so in the end, a scavenger is back where he began.

They have access to some of the luxuries that they ship up to the High Rent districts, so by and large, a gangster or racketeer lives better than the poor or Average Joes, but it's a live fast, die hard kind of life for them.

Technology

Energy is plentiful, as are consumer electronics. Personal sidearms are not uncommon. Guns mostly use mass accelerator technology that fits in the palm of one's hands, but it's still possible to find 'old fashioned' propellant-based firearms in the hands of collectors. Explosives are clean, fuel-air explosives. Biowarfare is illegal, as is nanotechnology capable of self-replication. Most individuals don't own vehicles, but instead, share communal hover-vehicles, ranging from bikes to cars to buses, all of which are electric and will recharge on widely available landing pads when not in use. These can be guided by a global navigation system when someone calls for a pickup.

"Artificial Intelligence" is present in many places, but usually very limited - unless your question is very simple or one of those for which they were prepared, they'll have to refer it up to an actual human. Thus virtual receptionists and sales representatives are quite common, prepared with extensive spiels about their companies.

Government Agencies and Corporations

There are entire worldwide government agencies tasked with the protection of Earth's ecology, physical and virtual. Among these are the Cybercrime Emergency Response Team (CERT), tasked with stopping runaway AIs, and the Internet Consumer Protection agency, which enforces spam prevention laws and prosecutes commercial fraud (sometimes with armed response teams).
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