Revision [273]

This is an old revision of Av2Gear made by ConradWong on 2010-10-05 02:10:10.

 

AvatarsCampaign > AvatarsGameRules > Av2ModernCharacters > Av2Gear

Gear


You begin with N$2500 to purchase your starting gear. Note that you may have access to additional equipment, vehicles, or resources from jobs or if you trade favors with influential persons.

Computers


Computer - N$50-200 depending on how feature laden it is. Cheaper models have flatscreens that are simple sheets of plastic which can be attached to the wall, desk surface, or stand freely at a comfortable viewing angle. Expensive ones have holographic displays. Most support voice, keyboard, trackball, and VR glove interfaces. For hacking purposes, counts as a Green 4 system, but Neural Jacks are available only on the higher end models (N$100 or more).

Cyberdeck - used by hackers to infiltrate target computers. They are meant to be operated by neural jacks, but most systems also provide a holographic display, keyboard and VR glove interface as a backup. Cyberdecks provide a wide array of tools which are usually dedicated toward protecting the hacker from being traced back and repelling enemy intrusion attempts, but in a pinch, can be committed to a full-out invasive probe of the target system. See Av2Hacking for more details.
Armor ICE - an add-on for cyberdecks. The hacker may switch this on at the beginning of a Hack attempt. It grants 1 point of Armor vs target system Security rolls, but gives a -1 penalty to Hacking. Costs 10% of the base system cost.

Security Green Red
4 N$100 N$500
6 N$200 N$1000
8 N$400 N$2000
10 N$800 N$4000
12 N$1600 N$8000


Holotank - N$100. A large surface for projecting holographic displays. It does not require VR gloves for user input; it automatically recognizes hands being moved through the display area. Often used by task force leaders to share maps with their forces and plan missions, also seen in middle-class homes as a way in which sports and wargames can be enjoyed in company without everyone needing to be hooked in.

Wrist ComputerPDA - N$100. A portable computer small enough to fit in a purse or wear like a wristwatch. Touchscreen and voice interface. Counts as a Green 4 system for hacking purposes.

Portable Cyberdeck - N$300. A Green 6 Cyberdeck the size of a small modern laptop! Touchscreen, voice interface, and Neural Jack connector.
Advanced Portable Cyberdeck - N$1500. A Red 6 Cyberdeck the size of a large modern laptop. It projects a holographic display/interface without need for a VR glove and has a Neural Jack connector.

VR Headset - N$100. A neural interface which provides similar functionality to the Neural Jack but is fairly bulky - think motorcycle helmet plus a toaster-sized box with a Neural Jack connector. Designer colors and patterns available. Popular with VR world afficionados but can be used to Hack without the Neural Jack implant.

VR Goggles - N$50. These are wraparound sunglasses with see-through video screens in each lens. They communicate with your PDA wirelessly so you can put the overlay of your choice on, modify what you see, or even play a VR game while waiting on the Skybus! The interface is drastically inferior to a real headset or neural jack connection, but better than nothing.

Weapons


Most of the Savage Worlds weapons are available - not with the same names, but you may expect, for example, a guard to be carrying an assault rifle comparable to an M-16 except that it uses a small mass driver rather than explosive cartridges that contribute to the greenhouse gas problem.

While standard bullets can be gotten nearly anywhere, you will need some pull with the police, corporate security forces, or visit a weapons dealer to get non-standard bullets. All bullets are standardized to fit all guns.

Bolts are heavy weapons, so you will need some pull with the police, corporate security forces, or visit a weapons dealer to get bolts of any kind. All bolts are standardized to fit all bolt launchers. Bolts can be adapted as hand grenades with a Repair roll.

Laser weapons and flamethrowers are available, but for those desiring nonlethal crowd control:

Vehicles


You may purchase Used Vehicles for 50% of the base cost. However, such vehicles are of poor quality, -2 to Driving rolls. A High Performance Vehicle costs 150% of the base cost and gives +2 to Driving rolls.

Small Hoverbike - N$2000. Acceleration 30/top speed 60. Toughness 8 (2 Armor), but not fully enclosed, driver may be attacked separately. Carries driver only.

Hoverbike - N$3000. Acceleration 20/top speed 40. Toughness 8 (2 Armor), but not fully enclosed, driver and passenger may be attacked separately. Carries driver and passenger.

Compact Aircar - N$5000. Acceleration 10/top speed 40. Toughness 10 (3 Armor). Carries up to 4 people.

Luxury Aircar - N$20K. Acceleration 20/top speed 40. Toughness 12 (3 Armor). Carries up to 8 people. This type is often used by corporations to fly their executives about in comfort. (+50% base cost, grants +2 Persuasion circumstance bonus)

Skybus - N$500K. Acceleration 20/top speed 40. Toughness 14 (4 Armor). Carries up to 40 people.

V-12 VTOL Valkyrie Gunship - N$20M. Acceleration 25/top speed 60. Toughness 16 (4 Armor). Carries up to 8 people. Requires Piloting skill rather than Driving.

Robots


Robots are classed as 'Creatures'. For Hacking purposes, if a hacker is crazy enough to try using a robot as a computer from which to hack another computer, they are counted as Green 4 (if d4 Smarts) or Green 6 (if d6 Smarts).

Robot Pet - N$100. Not normally capable of carrying anything of consequence, but may have hands capable of manipulating things. d4-2 Strength, d6 Agility, d4 Smarts, d4 Spirit, d4 Vigor, Toughness 2, Notice d4. Small (Size -2, -1 to be hit by humans). Fearless, immune to disease and poison. Has the AI Minor Hindrance. Normally controlled by voice commands or from a computer such as a pad being carried by the user, but may be controlled with the Wireless interface.
Advanced Robot Pet - N$200. You may add two Advances to a standard Robot Pet.

Utility Robot - N$500. Nonhumanoid model, usually squat and shaped like a garbage can on wheels. Has arms, usually equipped with specific purpose tools but at least one will be a general purpose manipulator. d4 Strength, d4 Agility, d4 Smarts, d4 Spirit, d6 Vigor, Toughness 6 (1 Armor), Notice d4. Fearless, immune to disease and poison. Has the AI Minor Hindrance. Normally controlled by voice commands or from a computer, but may be controlled with the Wireless interface.
Advanced Utility Robot - N$1000. You may add two Advances to a standard Utility Robot.

Humanoid Robot - N$800. Humanoid model, normally 5' and metallic skinned. It would cost significantly more to try to disguise a robot to appear human. d4 Strength, d4 Agility, d6 Smarts, d4 Spirit, d6 Vigor, Toughness 6 (1 Armor), Notice d6. Fearless, immune to disease and poison. Has the AI Minor Hindrance. Normally controlled by voice commands or from a computer, but may be controlled with the Wireless interface. These are often found as receptionists, waitstaff for restaurants, and so forth.
Advanced Humanoid Robot - N$1600. You may add two Advances to a standard Humanoid Robot.

Military Robot - N$100K. Bipedal robot with an M2 Browning-type machine gun mounted on one arm. (2d10, AP4, 50/100/200 range, 3 RoF, fed by a drum - 1000 rounds capacity) The other arm functions as a normal manipulator. d10 Strength, d6 Agility, d6 Smarts, d4 Spirit, d10 Vigor, Toughness 16 (4 Armor), Notice d6. Large (size 4, +2 to hit by humans). Fearless, immune to disease and poison. Has the AI Minor Hindrance. Counts as a Red 6 system when attempting to hack into or from one.
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